Thursday, August 20, 2009
Here are my first two modeling experiments with Mudbox. I'm breakin' in to the high-poly stuff. I'm starting with Mudbox (coming from Maya it is much eaiser to teach myself), but I plan on learning zBrush too. I didn't get into too much detail yet, still figuring out all the tools. My next model I plan on putting as much detail as possible. The attempt at a Meats Meier-ish wire character taught me a lot. It's not a very high poly model- the renders are from Maya- so I may play with that type of model for the next one, but make it much more detailed.